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Zen bound 2 levels
Zen bound 2 levels








  1. #ZEN BOUND 2 LEVELS FULL#
  2. #ZEN BOUND 2 LEVELS PRO#

In cases where you're unable to reach the medium or maximum goals, you're still awarded a flower for achieving the minimum. It's never an issue covering the minimum 70 per cent and coating another 15 per cent to reach the medium goal is usually easy. Increased control over the rope means you're able to twist it around paint bombs with greater ease.Įach level comes with three goals relating to how much of the object's surface area has been covered with paint: 70 per cent, 85 per cent, and 99 per cent, each rewarded with a flower. Of course, they're often situated in tricky spots such as jutting out from a corner or deep within a notch. Since triggering a paint bomb enables you to quickly and easily cover a larger area with paint, winding the rope so as to touch them is a wise tactic. These globules of paint sit atop nails hammered into the wood and can be touched for an explosion of colour. This is particularly helpful when tackling stages with paint bombs, which require precision control. The expansive iPad screen provides greater manoeuvrability, allowing you to weave the rope through tighter spaces thanks to the larger scope of the objects and ability to exert more control over movement. Multi-touch allows you to manipulate the object at any angle, twisting and turning it to find the optimal angle in which to draw the rope. Sliding a finger across the screen adjusts the position of the object, which enables you to position the rope around crevices, notches, and flat planes. Splashes of colour appear wherever the rope meets a surface and fully shading each item is your objective. Like the first game, Zen Bound 2 asks you to cover various wooden shapes with paint by wrapping them with rope. NailedĪ taut rope, a couple of nails, and your fingers - these are the tools with which you paint an array of unfinished wooden objects. Zen Bound 2 is an evolution that focuses on improving its subtle charm rather than layering new elements and features. Scores of new levels and alluring high definition visuals are enough to make a worthy sequel, even if there's little new when it comes to gameplay. While the lack of new gameplay elements makes Zen Bound 2 a predictable follow up, the phenomenal design inherited from the original demands little change.

#ZEN BOUND 2 LEVELS FULL#

The sequel to 2009's most innovative iPhone game is concerned less with further invention than with realising its full potential, unbound by the larger iPad screen. Ignore the fact that this is an eight-year-old game as it has been renewed for a long, welcome life on the Switch.If Zen Bound for iPhone and iPod touch was foreplay, then Zen Bound 2 for iPad is the full act. Here, we have an expertly crafted puzzle game that will keep you captivated for a very long time. I don’t think any game has come close to this since 1-2 Switch, but that game wasn’t very fun or engaging for longer than a short party. Zen Bound 2 is the ideal way to experience the full capabilities of the Joy-Con’s gyro sensor. Clean, intuitive menus are present as well and easy to navigate around. The backgrounds and music are tasteful, not overwhelming the simple gameplay. The wooden structures look real and tactile.

zen bound 2 levels

Not only do the controls and gameplay impress, but the visuals are top notch. It is really cool to see so many different ways you can accomplish such a simple task and this adds variety to what otherwise could have been a very basic puzzle game. The way you paint the objects varies – sometimes there are paint bombs attached to the rope or nails that trigger an entire side to be painted. Although any level may be easy for you to get through, you may want to push yourself to cover each object with 100% paint, which is sometimes a hefty challenge. There are ten trees with a level on each branch, adding up to over 100 levels total.

zen bound 2 levels

This is a relaxing, almost therapeutic game that always has another challenge to throw at you. Now that I’m done lusting over a controller, on to the gameplay itself.

#ZEN BOUND 2 LEVELS PRO#

Don’t even attempt to play this on a Pro Controller as you need to experience the care and refinement put into the single Joy-Con controls.

zen bound 2 levels

Now, simply rotating a single Joy-Con replicates the exact feeling of moving these objects in the real world – and it feels great. In the past, analog sticks, mousepads or touch screens would be used to do this. The main mechanic is to rotate objects and wrap rope around them, painting them in the process. Honestly, I would argue that the Switch is the only way to play Zen Bound 2. Saying that this title works well on the Switch would be a tremendous understatement.










Zen bound 2 levels